... we created gamified Great Journey event
A project that uses gamification, organized in Krakow for the Children's Day in 2016, the objective of which was the preparation of a sports picnic for children and parents based on a friendly, sports and mental rivalry.
We've chosen the magical world of pirates as the theme. Children were going one by one through a series of "islands" on which they had to perform a variety of tasks (sports activities). Parents were also involved in the competition - they had to work with their children from a distance; through messages transmitted in Morse code using a flashlight, or binoculars and the Braille alphabet. Passwords obtained this way were the key to discovering more clues and tasks appearing either on the internet (we used video materials, social media) or on the physical map held by the parents.